Double Fine Presents
1Double Fine Presents
Double Fine Presents wasn't just a publisher; it was a curated label, a badge of honor signaling quirky, creative, and downright fun games. Think of them as the indie game equivalent of a killer mixtape, hand-picked by Tim Schafer and his crew. Their focus wasn't on chasing trends or hyper-realistic graphics; it was all about championing unique voices and innovative gameplay. Double Fine Presents sought out developers who were making games with heart, games that weren't afraid to be weird, and games that stuck with you long after you finished playing. They provided support, visibility, and a platform for these developers to get their visions out into the world of cloud gaming, helping them navigate the often-treacherous waters of pc games publishing and video game marketing. Essentially, Double Fine Presents ensured that a new generation of gaming experiences could be brought to GeForce NOW and beyond. They elevated experiences to be available to a wider gaming platform, fostering an environment where innovation and artistry could thrive, until the program's sunset in 2019.